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Being able to keep the target on a ship when you fire at it doesn't mean your ordinance will actually hit. Being able to dodge flak doesn't mean you can dodge the continuous AA fire. The dispersion of the weapons fired by the planes. But most of what makes CV difficult is pure RNG. You have to learn how to target with the 3 different types of planes, sure. battleship v carrier, the carrier throws enough torps at you to instakill you no matter what ship youre playing, dodge perfectly or die (assuming its even possible to dodge), the carrier risks nothing doing it because you.
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Some will probably say that CV is the most difficult to learn - I disagree. this game has top tier artillery gameplay, but, all of the parts that dont hook into the artillery loop suck. I do love DD's with lots of torps and I love YOLO attacking enemy BB's and taking them out fast with torps. Gameplay World of Warships - useful tips for WoWS gameplay, learn to play and stay tuned with the free to play online multiplayer game about battleships. I don't play DD the way it's supposed to be played. If you can manage to avoid detection you can both spot enemy ships and assassinate them with torpedoes, taking them out faster than a barrage of artillery would from your team-mates. Understanding the goals and tasks for the. Cruisers are typical support ships with a huge number of very diverse tasks and objectives, from supporting the allied fleet with Anti-Air defense to hunting down enemy destroyers. You have to learn detection radius and be able to predict what the enemy team is going to do and play in such a way that they won't detect you. Cruisers are such a class of ships for which to die at the beginning of the battle is almost easier than for destroyers. I would say DD is both the most difficult to learn and has potentially the most impact on a battle.
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